Review
Abstract
The Lego NXT Software Development module had successfully used challenges and emulations to improve the student experience, but these challenges were somewhat artificial in nature. It was expected that the use of the Lego models would supply more focus for the students and enable them to prep over the course of the module, building on their knowledge each week, on the development of a meaningful achievement. The purpose of the study is to develop an evaluation for students’ acceptance of Lego NXT as an intention to forecast, explain, and improve application patterns of technology acceptance model (TAM).
Key words: LEGO NXT, intention, behavior, technology acceptance model (TAM), artificial intelligence, intelligent NXT robot.
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