Full Length Research Paper
Abstract
As technology advances, virtual reality (VR) technology is widely used in many areas such as medicine, entertainment, engineering and education training. Teachers adopt VR system in their teaching courses increasingly. Good teaching and learning can lead to better learning results for students. Students should have better learning outcomes by combining VR’s characteristics with teaching. This study investigates the willingness of teachers who use VR system to educate students and understand the relevant factors of improving the use of VR system. The model developed in this study adopted technology acceptance model (TAM), flow theory and motivation-hygiene theory. The result revealed that VR system is indeed useful for teaching, while individual and external factors such as the external environment can improve the willingness of teachers to accept VR systems in education.
Key words: Virtual reality, technology acceptance model (TAM), motivation factors, hygiene factors, flow theory.
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