Scientific Research and Essays

  • Abbreviation: Sci. Res. Essays
  • Language: English
  • ISSN: 1992-2248
  • DOI: 10.5897/SRE
  • Start Year: 2006
  • Published Articles: 2768

Full Length Research Paper

Interface design and netizen behavior of immediate communication software

Pei-Yin Chung1, Ying-Hsiu Chen2, Cheng-Wu Chen3,4 and Chin-Jui Chang5*
1Department of Information Management, Meiho University, 23, Pingguang Rd., Neipu, Pingtung, Taiwan, R.O.C. 2Department of Applied Finance, Yuanpei University, No.306, Yuanpei Street, Hsinchu 30015, Taiwan, R.O.C. 3Institute of Maritime Information and Technology, National Kaohsiung Marine University, Kaohsiung 80543, Taiwan, R.O.C. 4Global Earth Observation and Data Analysis Center (GEODAC), National Cheng Kung University, No 1, Ta-Hsueh Road, Tainan 701, Taiwan, R.O.C. 5Department of Information Management, Transworld University, No. 1221, Jen-Nang Road, Chia-Tong Li, Douliou, Yunlin 64063, Taiwan, R.O.C.
Email: [email protected]

  •  Accepted: 17 August 2011
  •  Published: 16 January 2012

Abstract

As Taiwan is becoming more networked coupled with the use of Instant Messaging (IM) which is becoming increasingly popular, instant messaging has become the most popular online activity. The emergence of instant messaging software is used for connecting the relationship between people. However, a combination of interface design with the changing times and the function of instant messaging software and development are also changing. IM is no longer only a chat function, but has also introduced a variety of additional functions, and have joined the emoticons, chat background (situation), animation express (choking sound) with interesting features of dolls resulting from real-time communications software which is not just a simple chat tool, but a full-featured Internet software. instant messaging software not only allows a person to see the other person's face in emoticons and animations Express (choking sound Doll), it also allows users to see each other at the same time express in their present expression. Through our research from the user point of view, the selection of two new instant messaging interface for its assessment of human-computer interaction research; the beginning of the study using experimental methods to enable users to do gymnastics in person, then take the completed questionnaire to give. The results showed that there are two advantages and disadvantages of instant messaging, but on the whole, in regards to MSN Messenger emoticons as compared to other users, Yahoo! Kimo Messenger's audible doll animated interface is more susceptible to love than MSN Messenger Express user interface. However, it is anticipated that its results can provide instant messaging software designers.

 

Key words: Instant messaging, emoticons, animations express (audible dolls), human-computer interactive interface.