Full Length Research Paper
References
Adıyaman Z (2002). Uzaktan eÄŸitim yoluyla yabancı dil öÄŸretimi. Sakarya Üniversitesi EÄŸitim Fakültesi Dergisi (4). |
|
Biechele B (2006). Film/Video/DVD in Deutsch als Fremdsprache–Bestandsaufnahme und Perspektiven. Barkowski, H. und Wolff, A.(Hg.), Umbrüche. Beiträge der. 33:309-328. |
|
Chomsky N (2014). Dilin Mimarisi. BoÄŸaziçi Yayınları. Ä°stanbul. |
|
Clark D (2004). A brief history of instructional system design. |
|
Dick W (1997). A model for the systematic design of instruction. In R.D. Tennyson, F. Schott, N. M. Seel, & S. Sijkstra (Eds.), Instructional design: International perspectives (Vol. 1; pp. 361-369). Mahwah, NJ: Lawrence Erlbaum. |
|
Dick W, Carey L, Carey JO (2001). The systematic design of instruction (Vol. 5). New York: Longman. |
|
Ellis R (2003). Task-based language learning and teaching. Oxford University Press. |
|
Gustafson KL, Branch RM (2002). Survey of instructional development models. New York: Syracuse University Press. |
|
Hirumi A, Appleman B, Rieber L, Van Eck R (2010). Preparing instructional designers for game-based learning: Part 1. Tech. Trends 54(3):27-37. |
|
Irlbeck S, Kays E, Jones D, Sims R (2006). The phoenix rising: Emergent models of instructional design. Distance Educ. 27(2):171-185. |
|
Johnson LF, Levine A, Smith RS (2007). The horizon report (2007 ed.). Austin. Khan BH (Ed.). (1997). Web-based instruction. Educational Technology. |
|
Lee RM (2000). Unobtrusive methods in social research. Open Univ Pr. |
|
Macaire D, Hosch W, Meese H (1995). Bilder in der Landeskunde. Fernstudieneinheit 11. Berlin: Langenscheidt. |
|
Maslow AH (1943). A theory of human motivation. Psychol. Rev. 50(4):370. |
|
Morrison GR, Ross SM, Kemp JE (2004). Designing effective instruction (4th). |
|
Owens Jr, RE (2015). Language development: An introduction. Pearson. |
|
Overbay A, Mollette M, Vasu ES (2011). A technology plan. Educ. Leadersh. 68(5):56-59. |
|
Oxford RL (1994). Language learning strategies: An update. ERIC Clearinghouse on Languages and Linguistics, Center for Applied Linguistics. |
|
Pfeil U, Ang CS, Zaphiris P (2009). Issues and challenges of teaching and learning. |
|
Pilancı H, Çalışkan H, Aydın CH, KaradaÄŸ N, Söker N, Saltık O, Kip KayabaÅŸ B (2015). Uzaktan Türkçe ÖÄŸretim Programı (Tsp): Hazırlık, Uygulama, Sorunlar ve Çözümler. Electronic Turk. Stud. 10(11). |
|
Piskurich GM, Beckschi P, Hall B, Horton W, Garro A, Mederos RE, Thornthwaite CW (2000). The ASTD handbook of training design and delivery; a comprehensive guide to creating and delivering training programs-instructor-led, computer-based, or self-directed (No. 331.259221 A852). IICA, San José (Costa Rica). Proyecto de Información Agropecuaria del Istmo Centroamericano. |
|
Reiser RA (2001). A history of instructional design and technology: Part II: A history of instructional design. Educ. Technol. Res. Dev. 49(2):57-67. |
|
Rieser CJ (2001). Design and implementation of a sampling swept time delay short pulse (sstdsp) wireless channel sounder for lmds. In Short Pulse (SSTDSP) Wireless Channel Sounder for LMDS," Masters Thesis, Virginia Tech. |
|
Royle K (2008). Game-based learning: A different perspective. Innovate J. Online Educ. 4(4). |
|
Sanchez J (2009). A social history of virtual worlds. Library Technol. Rep. 45(2):9-12. |
|
Shrum J, Glisan E (2015). Teacher's handbook, contextualized language instruction. Cengage Learning. |
|
Shih YC, Yang MT (2008). A collaborative virtual environment for situated language learning using VEC3D. Educ. Technol. Soc. 11(1):56-68. |
|
Smith PL, Ragan TJ (1999). Instructional design (p.3). New York: Wiley. |
|
Stephenson J (2001). Teaching & Learning Online: Pedagogies for New Technologies. Stylus Publishing, Inc., 22883 Quicksilver Dr., Sterling, VA 20166-2012. |
|
Åžahin A, Akçay A (2011). Türkçe ÖÄŸretmeni Adaylarının Bilgisayar Destekli EÄŸitime Ä°liÅŸkin Tutumlarının Ä°ncelenmesi. Electronic Turk. Stud. 6(2). |
|
Wessel R (2010). Learning the compositional structure of man-made objects for 3d shape retrieval. |
|
Whitton N, Hollins P (2008). Collaborative virtual gaming worlds in higher education. Res. Learn. Technol. 16(3). |
Copyright © 2024 Author(s) retain the copyright of this article.
This article is published under the terms of the Creative Commons Attribution License 4.0